Instead, find a one-drop creature that can be easily pumped early in the game and become a legitimate threat later. Prima Guides is Shutting Down, Finally Killing off the Strategy Guide Era, Fantastic Beasts 2—The Rotten Tomatoes Score is Out, Aquaman: Early Reactions to the New DC Movie Are Quite Surprising, Legends in 3D Launches New Half-Scale Bust Line, Disney Announces Second Star Wars Series for Disney Plus, Loki Officially Getting His Own Series on Disney Plus, Disney Officially Names Streaming Service Disney Plus, The Mandalorian’s VFX Will Be Created by Legendary Company, Jonny Quest Movie Finds a New Director in Chris McKay, Andy Serkis’ Mowgli Finally Gets a Trailer, Kingsman 3 Will be Without One of its Most Important Characters, Supernatural is Fighting Off Our Nightmares in New Episode Photos, Black Panther 2 Director Ryan Coogler Isn’t Worried About the Pressure, The Cover Art for this Avengers: Infinity War Book is Breathtaking, The Purge Picks Up a Second Season at USA Networks, Venom’s Home Release Will Feature More Carnage (UPDATED), Marvel is So Excited for Spider-Man Far From Home, It Started a Countdown, Pushing through the last two points of damage to close the game. 2-toughness is well within range of a Shock, and given how prominent Red is in Standard, that’s likely how he will often die. We'll assume you're ok with this, but you can opt-out if you wish. This card is absurd in the Boros Mentor deck. Leonin Vanguard is a much more effective card than the Swiftblade Vindicator. Iroas, God of Victory. For example, if you miss your two-drop mentor, his ability can be used to pump up another one-drop creature and still have mana open for Shock or a pump spell. Boros Mentor suffers from poor line-ups in current standard, relies too heavily on hitting a curve, lacks dimensions to get back on track if an opponent plays a single removal spell, and ultimately, isn’t even that fun to play if it doesn’t work out right. Be ready to lose. Obviously, Goblin Banneret. Based on my experiences, here is the best advice I can give on playing Boros Mentor in Standard on Magic Arena. It’s not the best card in the deck, but you’ll always be happy to play this on turn-1, especially if you have our other two-drop creature in hand. Never quite finished this, would have liked to add a sword/ or maybe reins, but may update it later. 3 mana, has flying, and makes the opponent discard a card randomly when it deals damage. Shock shines best here, even more so than Lightning Strike. 13. Integrity is also effective later in the game if you need to Lightning Helix something away. I'm planning on building the most basic Boros aggro deck ever, but who should read it? Getting value out of combat is the lifeblood of the deck, and without constantly pumping up your squad through repeated combat, you’re likely doomed to losing with nothing but a few wimpy 2/2 and 2/3 creatures on the board. The amazing thing about Iroas is that this God has two abilities which, unlike … What’s likely to happen is that he’ll attack on turn-3 and pump up a either of your two-drop mentors or maybe a one-drop creature if you missed the curve. Of all the lists, this one is the most boring and repetitive. It might seem powerful, but the investment is not worth it. Heck, Aurelia is even susceptible to being captured by. Best for Boros? She effects the board immediately, giving 2-power to any creature, most likely a mentor, which will easily pump up another mentor. Another card you’ll want to prioritize over Lightning Strike. Last, even when it gets that +1/+1 counter, it still dies to most relevant 4-toughness creatures in Standard, like the drakes or Golgari Findbroker. However, I’ve always been unimpressed by it. Turn-3: Tajic, Legion’s Edge… attack with Tajic, Boros Challenger and Goblin Banneret… Tajic pumps Boros Challenger into a 3/4, and Boros Challenger pumps Goblin Banneret into a 2/2. Tajic is incredibly important to the deck thanks to the 3-power he brings to the mentor mechanic. [[Swiftblade Vindicator]], … Integrity alone has four purposes alone that are suiting for this deck: All that for a single hybrid mana. Face it, without the mentor mechanic aligning and working perfectly, you’re just playing a deck of 1/1, 2/2, and 2/3 creatures that can’t stand up to some of the more dominant decks in Magic. and enjoy~ ^^ Lucien. The earliest Swiftblade Vindicator can be pumped is turn-4… far too late, especially since you want to play Aurelia or another ramp topper than turn. I’ve tried them all, and none of them are effective enough to win the game like the uncommon and rare mentors are. Boros Challenger is better since it doesn’t die to Shock, but Sunhone Stalwart is effective against a lot of 2-toughness creatures. All Rights Reserved. A single mentor +1/+1 counter turns these cards into threats and even pushes Boros Challenger out of range of all Red removal… except for Lava Coil. After three weeks of pouring all of my free Magic Arena resources into a Boros Mentor deck and a pummeling my way through hundreds of matches, I think I’m ready to write a guide on the deck. But she’s not alone on power level, Another effective card from Magic 2019 will also help you win, possibly on the spot if you’ve hit your curve and an opponent is tapped out. Great card! On the following turn, should she survive, Aurelia can either attack as a 4/5 or pump up another mentor, become the target of that mentor, and easily attack as a 3/6. Updated Nov 15, 2020 by CryptonicNova using our MTG Deck Builder. Silverblade Paladin This creature gives two creatures double strike when it hits play. Boros Challenger is better since it doesn’t die to Shock, but Sunhone Stalwart is effective against a lot of 2-toughness creatures. Play them and benefit from their versatility. Combat goes much smoother if your opponent has nothing to throw in the way of the early creatures you are mentoring, and Shock allows for both efficient removal and a consistent flow of creatures. Everyone knows that most Boros commanders are made to swing in and beat face. Boros Mentor loses to all of the top tier decks, and yet, the match-making in Magic Arena calcuates that it has enough rares and mythics to go head to fight with them. Thanks for waiting! Second, there aren’t enough good 1-toughness creatures for it to block the turn it comes down, meaning it will likely not block that turn if you want it to live. This guy is a 1/1 mentor, but he provides some desperately needed versatility with such a one dimensional deck. Just sick. Without that first strike ability, he will likely perish in combat, and by the time you can both play him and pay for the ability, your opponent will likely have a four-toughness creature that will kill him anyway.